js.Babel
Syntax
js.Babel [OPTIONS] RESOURCE
Returns
resource.Resource
Alias
babel
{{ with resources.Get "js/main.js" }}
{{ if hugo.IsDevelopment }}
{{ with . | babel }}
<script src="{{ .RelPermalink }}"></script>
{{ end }}
{{ else }}
{{ $opts := dict "minified" true }}
{{ with . | babel $opts | fingerprint }}
<script src="{{ .RelPermalink }}" integrity="{{ .Data.Integrity }}" crossorigin="anonymous"></script>
{{ end }}
{{ end }}
{{ end }}
Setup
- Step 1
- Install Node.js
- Step 2
- Install the required Node.js packages in the root of your project.
npm install --save-dev @babel/core @babel/cli
- Step 3
- Add the babel executable to Hugo’s
security.exec.allow
list in your site configuration:
hugo.
security:
exec:
allow:
- ^(dart-)?sass(-embedded)?$
- ^go$
- ^npx$
- ^postcss$
- ^babel$
[security]
[security.exec]
allow = ['^(dart-)?sass(-embedded)?$', '^go$', '^npx$', '^postcss$', '^babel$']
{
"security": {
"exec": {
"allow": [
"^(dart-)?sass(-embedded)?$",
"^go$",
"^npx$",
"^postcss$",
"^babel$"
]
}
}
}
Configuration
We add the main project’s node_modules
to NODE_PATH
when running Babel and similar tools. There are some known issues with Babel in this area, so if you have a babel.config.js
living in a Hugo Module (and not in the project itself), we recommend using require
to load the presets/plugins, e.g.:
module.exports = {
presets: [
[
require("@babel/preset-env"),
{
useBuiltIns: "entry",
corejs: 3,
},
],
],
};
Options
- config
- (
string
) Path to the Babel configuration file. Hugo will, by default, look for ababel.config.js
in your project. More information on these configuration files can be found here: babel configuration. - minified
- (
bool
) Save as many bytes as possible when printing - noComments
- (
bool
) Write comments to generated output (true by default) - compact
- (
bool
) Do not include superfluous whitespace characters and line terminators. Defaults toauto
if not set. - verbose
- (
bool
) Log everything - sourceMap
- (
string
) Outputinline
orexternal
sourcemap from the babel compile. External sourcemaps will be written to the target with the output file name + “.map”. Input sourcemaps can be read from js.Build and node modules and combined into the output sourcemaps.